We make several terrain databases a year. But all of them are proprietary to our customers and, of course, we can’t use them for our needs. That’s why we decided to make our own port 3D model, which we could use as a playground for experiments, marketing purposes, and sell it as an off-the-shelf product in the future.
We didn’t want to waste too much 3D modeling resources, so at the first stage, we concentrated on the selection of the right geographical location. Old European or US ports are good candidates to be built, but they look too complicated and are distributed in large areas. We decided to choose a young and compact port and narrowed down the investigation to the African and Asian regions.
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