This 3D model of a ship gunnery target is an object or vessel used during naval training exercises to simulate an enemy target for gunnery practice. These targets are designed to help crews improve their accuracy and proficiency in using the ship’s weapon systems.
This model was designed for use as a real-time asset (see information about LODs)
PBR (Roughness / Metalness workflow) textures
Model is built to a real-world scale
Units used: Meters
Scene objects are organized into groups
This model contains poles (more than 5 edges that converge to a single vertex.
LOD0
LOD1
LOD2
LOD3
10716
5432
2716
1000
INFORMATION ABOUT LODS (triangles) / NORMAL VERSION
Autodesk Maya 2023 (Arnold)
FBX
Matmoset Toolbag 3
USD
Blender 2.4
AVAILABLE FILE FORMATS
Resolution
Type
Number
4096×4096
BaseColor, ORM, Normal
1
INFORMATION ABOUT TEXTURES
Type
Description
Damage state
Damaged version included
SPECIAL FEATURES
Preview pictures made in NVIDIA Omniverse™ USD Composer in interactive path-trace rendering mode (USD file included in the package without skybox and ocean plane). Please contact us if you have any questions about the model.